ARCHIVE/PROMPT #3757
2 DYNAMIC ARGUMENTS

Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana

A detailed, multi-step workflow guide for using Nano Banana (specifically Nano Banana 2 or Pro) in image-to-image mode to generate assets like RPG Maker pixel maps or knowledge graphs. It emphasizes using reference images (like RM tiles or game screenshots) to maintain style consistency and provides a sample prompt for generating a dark fantasy RPG map.

Author:Felix_Lyu
Published: Dec 26, 2025
Original Post
Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana - asset 1
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Visual generation preview from source
Formula Content
请你以图 1 为底图生成一张用于 RPG Maker 制作的像素地图。对图片细节加以美化,把森林的图块素材和整体风格替换的更具黑暗幻想风格(画风参考《{argument name="参考游戏" default="艾尔登法环"}》/《{argument name="参考游戏2" default="黑暗之魂"}》)。不要将生成的地图放大缩小或拉伸,多余的地方请留出空白。

Dynamic Arguments (2)

#Argument NameDefault Value
1参考游戏"艾尔登法环"
2参考游戏2"黑暗之魂"