ARCHIVE/PROMPT #16765
2 DYNAMIC ARGUMENTS

3D Gaming Character Composition

A detailed instruction to generate a 3D gaming character based on a specific composition, featuring a monk and an Indian landscape.

Published: Apr 28, 2026
Original Post
3D Gaming Character Composition - asset 1
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Visual generation preview from source
Formula Content
use the exact composition of @walk for a highly detailed 3D gaming character of a {argument name="subject" default="buddhist monk with a buddha statue strapped to his back"} walking through a {argument name="landscape" default="indian landscape with palmtrees in the back"}. background landscape is even and does not rise towards the edges

Dynamic Arguments (2)

#Argument NameDefault Value
1subject"buddhist monk with a buddha statue strapped to his back"
2landscape"indian landscape with palmtrees in the back"