2 DYNAMIC ARGUMENTS
3D Gaming Character Composition
A detailed instruction to generate a 3D gaming character based on a specific composition, featuring a monk and an Indian landscape.

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Visual generation preview from source
Formula Content
use the exact composition of @walk for a highly detailed 3D gaming character of a {argument name="subject" default="buddhist monk with a buddha statue strapped to his back"} walking through a {argument name="landscape" default="indian landscape with palmtrees in the back"}. background landscape is even and does not rise towards the edgesDynamic Arguments (2)
| # | Argument Name | Default Value |
|---|---|---|
| 1 | subject | "buddhist monk with a buddha statue strapped to his back" |
| 2 | landscape | "indian landscape with palmtrees in the back" |